|Celebrated Name:||Masahiro Sakurai|
|Real Name/Full Name:||Masahiro Sakurai|
|Age:||51 years old|
|Birth Date:||3 August 1970|
|Birth Place:||Musashimurayama, Tokyo, Japan|
|Wife/Spouse (Name):||Michiko Sakurai|
|Children/Kids (Son and Daughter):||No|
|Is Masahiro Sakurai Gay?:||No|
|Profession:||Video Game director, designer, tester|
|Salary:||$100,000 a year|
|Net Worth in 2021:||$12 million|
|Last Updated:||November 2021|
Masahiro Sakurai is a legendary Japanese video game director and designer. He has overseen and created some of the legendary pixelated games of the new gaming industry. His big hits include Smash Bros and Kirby series. He now runs his own independent company. He and his wife have overseen all the changes in the gaming world right up to where we are now and where we will be in the future.
Maybe you know about Masahiro Sakurai very well, but do you know how old and tall is he and what is his net worth in 2021? If you do not know, we have prepared this article about details of Masahiro Sakurai’s short biography-wiki, career, professional life, personal life, today’s net worth, age, height, weight, and more facts. Well, if you’re ready, let’s start.
Early Life & Biography
Masahiro had a disciplined family life when he was young. He was born in riverside Tokyo. He joined a specialist school during his middle school years. But soon, he dropped out and entered a regular high school. His professional career started pretty early. He joined Video Game company HAL Laboratory.
He is the only child to his parents. Very little information is known about his family life. All that is known is from his timeline and his interviews. Hailing from a conservative Japanese family, he is still extremely close to his family. He started making video games simply because he liked playing them.
He married Michiko Takahashi in 2008, who happened to work in the same video game company. After Masahiro opened his own company, Michiko continues to contribute by designing and testing.
Age, Height, and Weight
Being born on 3 August 1970, Masahiro Sakurai is 51 years old as of today’s date 30th November 2021. His height is 5ft 6in tall, and his weight is 65kg.
After HAL Laboratory recruited Masahiro right out of high school, he immediately started working on a new video game. He created Kirby when he was just 19. He aimed to create a one-button game. His first-ever original game itself became an instant hit in 1992. The Kirby series continued right up to 2004. In 1996, upon the persuasion of HAL and his interests, he created Super Smash Bros. It became an even bigger hit than Kirby, and most importantly, it appealed to the much younger generation who were 4 or 5 years old then.
He had several other one-off games, which were not big hits. Then, he left HAL in 2003, citing that he was not given enough freedom to work and that HAL kept persuading him for sequels of every game. After that, he created his best one-off game “Kid Icarus: Uprising.” It was a global hit. After 2003, he founded his own company Sora Ltd. All his future labels were from Sora, and his last work was in 2018, “Super Smash Bros. Ultimate.” His wife tested all of the games and co-directed some of them.
Awards & Achievements
- Japan Game Awards – 2015, Minister of Economy, Trade, and Industry Award.
- Global Award – Japan, Super Smash Bros.
iii. NAVGTR Award – 2015, Game Franchise Fighting
- Game Awards – 2019, Super Smash Bros. Ultimate
Net Worth & Salary of Masahiro Sakurai in 2021
As he started working right after high school, his net worth has been skyrocketing as he produced hits after hits. As his games kept winning awards and sold copies, he kept getting more and more profits. His net worth is $12 million as of November 2021.
Details of his income are unknown, but as CEO of Sora Ltd., it is estimated that he earns around $100,000 a year.
Masahiro Sakurai is a legend in the video game industry and revolutionized the world through his idea. He is the first creator to work on a one-button pixelated console game. He is also part of the reason why Nintendo is as popular as it is today. He changed the genre of fighting games by removing visual violence focused more on technique to attract kids. He is a credit to the gaming world, and fans only hope that he will continue making games.