|Celebrated Name:||Jens Bergensten|
|Real Name/Full Name:||Jens “Jeb” Bergensten|
|Age:||41 years old|
|Birth Date:||18 May 1979|
|Birth Place:||Örebro, Sweden|
|Wife/Spouse (Name):||Jenny Thornell (m. 2013)|
|Children/Kids (Son and Daughter):||Yes (Björn)|
|Is Jens Bergensten Gay?:||No|
|Profession:||Video game designer.|
|Net Worth in 2021:||$12 million|
|Last Updated:||March 2021|
Jens Bergensten is a well-known video game designer from Sweden who works for the Swedish game development company, Mojang. He is the lead designer and developer of the indie sandbox game Minecraft which is the best selling video game of all time. He is popularly known by his in-game name “jeb_”.
Maybe you know about Jens Bergenstenvery well, but do you know how old and tall is he and what is his net worth in 2021? If you do not know, we have prepared this article about details of Jens Bergensten’s short biography-wiki, career, professional life, personal life, today’s net worth, age, height, weight, and more facts. Well, if you’re ready, let’s start.
Early Life & Biography
Jen Bergensten was born on 18 May 1979, in Sweden. He spent most of his childhood days in Örebro, where he completed his schooling. What set him apart from other kids was the fact that he started developing and programming games when he was just eleven years old.
Later, he attended Lund University, where he completed his master’s degree in computer science in the year 2008.
Jens Bargensten is married to Jenny Bergensten (née Thornell). The couple tied the knot in 2013 in the presence of family and friends. Together, they are the parents of a son, Björn, who was born in the year 2015.
He has been able to keep his private life away from the limelight, and he is completely focused on his career and family life.
Age, Height, and Weight
Being born on 18 May 1979, Jens Bergensten is 41 years old as of today’s date 4th March 2021. His height is 1.85 m tall, and his weight is 76 kg.
Jens Bergensten started his career at the age of 11 when he used to program games using BASIC and Turbo Pascal. His first job was as a programmer at the Quake III Arena. After a few months working there, he joined Korkeken Interactive Studio as a C++ and Java programmer, which later became Oblivion. During that time, he developed the online role-playing game Whispers in Akarra, which was later discontinued.
After completing his master’s degree, he founded his own game development company, Oxeye Game Studio, along with his friends Daniel Brynolf and Pontus Hammarber. The studio developed the popular real-time strategy game Harvest: Massive Encounter, and the side-scrolling video game Cobalt. Bergensten also worked for the online knowledge community, Planeto, for a brief period.
In 2010, he was hired by Mojang as a backend developer. He used to develop essential parts of the sandbox video game Minecraft. The following year, he took over its development completely after developer Markus Persson resigned from his position in the company.
Later, Bergensten made some crucial changes to the Minecraft game, which completely changed the way it was being played before.
He was also the part of the programming team that developed Catacomb Snatch at the Humble Bundle Mojam event, where developers need to create a game from scratch in less than sixty minutes. He also organized and attended several Game jams with Mojang.
Awards & Achievements
Jens Bergensten has not received any individual awards in his career, but the game Minecraft which he had developed while working with Mojang, has been appreciated and awarded at multiple events.
In 2011, Minecraft was given the VGX Award for Best Independent Game. It was also awarded the BAFTA Games Special Award in the year 2012.
In 2015, it also received the Kids’ Choice Award for Favorite Video Game. In the same year, the game got BAFTA Games Award for Best Family and Social Game.
Net Worth & Salary of Jens Bergensten in 2021
As of March 2021, Jens Bergensten has an estimated net worth of more than $12 million. He has been able to make this fortune through his successful career as a video game designer and developer.
He has worked with several multinational video development companies to create popular games like Harvest: Massive Encounter (2008), Minecraft (2011), and Cobalt (2016).
He is also the founder of a company that creates and develops various video games.
Jens Bergensten is one of the most renowned and best video game developers in the world. He started his career at a very young age, thanks to his excellent coding skills. Since childhood, he wanted to become a programmer, and he continues to be innovative in developing games and writing codes.