Gaming is an activity that is loved by many and especially children and many youths. Gaming has also become a primary source of income to many as they compete over a given amount of money. It is also enjoyable to spend your free time playing a computer game as it helps to relieve some stress and keep your mind active. Over the years, various computer games have been developed by various companies, and Bungie is one of the companies.
Bungie is an American video game developer who was started some years back by Alex Seropian. The company has one by different names since it was started. It was called Bungie Software Products Corporation from 1991 to 2000 later changed to Bungie studios in 2000 and Bungie LLC from 2007.
The company was originally based in Chicago, Illinois, in the US, but currently, it operates in its headquarters based in Bellevue, Washington. The company started with Macintosh games, but it has developed several other games over the years that it has been operating. The company has grown, having associated with several major companies and has over 600 employees.
Bungie was founded in May 1991 by Alex Seropian. Before he decided to start this game company, he was a student at the University of Chicago doing a Mathematics degree, although he wanted a computer science course. His father wanted him to seek a job as he was waiting for his graduation when an idea for a game company hit him. His first game idea was Pong Clone and later sold the code.
At this time, the company was called Bungie Software Products Corporation and was able to publish Operation: Desert Storm. To set up this company, he was funded by his family and friends, and he sold 2500 copies from this operation and decided to set up another game.
It is at this time that he met Jason Jones, who was a programmer. He also worked for Apple and was working on a game from Apple II to Apple Macintosh. They collaborated, and they created a video game, Minotaur: The Labyrinths of Crete, where Jones worked on coding while Seropian did design and publicity of the game, and at the end, they sold about 2500 copies as well.
The project at first was so demanding, and although they needed more personnel, they did not have enough money, but the Seropian wife supported them a lot. They did all the work from Seropian apartments. Their next game was to be a 3D, but they decided to go for Pathways into Darkness, which they released in 1993 and did very well and won some awards. This was a great success for Bungie and was able to set up a studio in Chicago and employed Doug Zartman in 1994.
Pathway into Darkness was the beginning of the success of Bungie. In 1994, it launched its next project called Marathon, which involved a rocket jumping mechanic to gamers and could be controlled by a mouse. This one, too, was a success and had employed more workers and started working yet on another game, Marathon 2: Durandal, which was released on 24th November 1995 and sold the previous game.
Bungie wanted to partner with Windows 95 but received negative responses. Bungie went ahead to release another game, Myth: The Fallen Lords, which also a success and won several awards enabling Bungie to change their offices to San Jose, California in, 1997.
The next project of Bungie was Halo: Combat Evolved. Microsoft merged with Bungie, which was announced during the 9th anniversary since the company began. Halo was a success too, and Halo 2 was released on 9th November 2004, and late Halo 3, which even did better, was released on 25th September 2007. Bungie and Microsoft announced their splitting on 1st October 2007, becoming a private limited liability company under the name Bungie, LLC. Although Microsoft remained some minority stake of Bungie, Bungie continued to grow and increased its employees from 120 to around 165.
Bungie has also had an agreement with Activision Blizzard for ten years. Chinese conglomerate NetEase invested $100 million to Bungie in 2018. Bungie created destiny based on playstation3 and 4, but their plan is to develop a non-destiny franchise by 2025.
Awards and achievements
Bungie has been successful over the years that it has been operational. During the early stages of its development, Pathway into Darkness won some awards including, MAC Games for ‘’Adventure Game of the Year’’ and also Macworld’s for ‘’Best Role-playing Game’’. The Myth game also brought in some awards to Bungie. The company has attracted attention to other companies, which are a great success for any company.
Net worth of Bungie in 2020
Bungie is one of the most successful gaming companies that we have in the world. It has brought together many people, and also a lot of companies want to be associated with it. From the sale of its various games that it has created over the years, it has a total net worth of around $2 billion as of July 2020, which is a great success looking at where it started.
Bungie is a company that has come a long way from only two persons working on it to over 600 employees. The collaboration of Seropian and Jones was one of two visionary people who looked at the future, and it has actually been a success. The company’s wish is to continue providing more gaming products to its followers.